TheUS Forces factionhas access to three very different Battlegroups inCompany of Heroes 3, allowing players to focus in on the faction’s versatile gameplay. Command Points are the currency to unlock Battlegroups, and although they can be easy to earn, players must choose wisely where to spend them.

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COH3 Strafing Run Ability

Airborne Battlegroup

With its low Command Point cost, the Airborne Battlegroup favors an aggressive early-game playstyle, paradropping in everything it needs to dominate the map beforeCompany of Heroes 3’s heavier vehicles become available.

Aerial Support

The Aerial Support tree begins with a choice between the Smoke Bombing Run and Recon Loiter, then between the Supply Drop and Paradrop Reinforcements, and finally between the Dual P-47 Rocket Strike and the Carpet Bombing Run.

Carpet Bombing Run(5 Command Points, 200 Munitions)

Paradropped Infantry

The Paradropped Infantry tree begins with a choice between Pathfinders and the Heavy Machine Gun Paradrop, followed by the Paratrooper Squad Paradrop and finally the Anti-Tank Gun Team Paradrop.

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Armored Battlegroup

The Armored Battlegroup is all about late-game armor, with high Command Point costs and afocus on the US Forces' tanks and vehicles. With passive upgrades like Veteran Crews, Strength in Steel, and Fast Deploy, players will be able to field a large, cheap, and effective armored force.

Engineering Corp

The Engineering Corp tree begins with a choice between Assault Engineers and Veteran Crews, followed by another decision between Field Repairs and the M31 Recovery Vehicle, and ends with the War Machine passive ability.

War Machine(3 Command Points)

Armored Doctrine

The Armored Doctrine tree begins with a choice between Fast Deploy and Strength in Steel, followed by another choice between the M8 Scott SPG and Seek and Destroy, and ends with the M4A3E8 Sherman Combat Group.

Fast Deploy(1 Command Point)

Strength in Steel(2 Command Points)

M8 Scott SPG(3 Command Points, 320 Manpower, 60 Fuel, 8 Pop)

Seek and Destroy(2 Command Points, 125 Munitions)

CoH 3 US Forces Pathfinders

M4A3E8 Sherman Combat Group(8 Command Points, 800 Manpower, 120 Fuel, 22 Pop)

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Special Operations Battlegroup

The Special Operations Battlegroup combinesspecialized WW2 vehicleslike the M29 Weasel with the top-tier elite SSF Commando Squads. Compared to the Airborne and Armored Battlegroups, Special Operations is more versatile and has a heavier focus on the mid-game, where the SSF Commandos will be able to tackle any threat.

Combat Support

The Combat Support tree starts with a choice between a standard M29 Weasel and the M29 Weasel Assault Team, followed by a choice between Mark Vehicle and P4-47 Strafing Run, and ending with the Sherman Whizzbang.

Mark Vehicle(2 Command Points, 60 Munitions)

P-47 Strafing Runs(3 Command Points, 100 Munitions)

M4A1 Sherman Whizbang(6 Command Points, 400 Manpower, 100 Fuel, 14 Pop)

Combat Operations

The Combat Operations tree starts with a choice between Raiding Flares and Smoke Screen, which is followed by thefamous SSF Commando Squad, and then a choice between Assault Operation and Air Re-Supply Operation.

Assault Operation(2 Command Points, 110 Munitions)

Air Re-Supply Operation(3 Command Points, 120 Munitions)

Company of Heroes 3is out now for PC and will release later this year for PS5 and Xbox Series X/S.

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CoH 3 US Forces Machine Gun

CoH 3 US Forces Paratroopers

CoH 3 US Forces paradropped AT gun

CoH 3 US Forces

CoH 3 US Forces M31 Recovery Vehicle

CoH 3 US Forces M8 Scott

CoH 3 US Forces Sherman Easy Eight

Vehicle wreckage can be used as cover, or repaired to restore the vehicle