Now thatDragon Ball Z: Kakarotis out, fans have the answer to the question of whether it will featureSuperat launch or not. The action RPG takes players through the epic sagas of the Z Story, crosses over with otherDragon Ball Zgames, but ultimately, it does not include anything hinting at the inclusion ofDragon Ball Supernow or post-launch. This may disappoint fans who want the “ultimate"DBZgame that piles everything into one, but playing through the game poses one very interesting question: does it needSuper, and more importantly, wouldSupereven work in this format?
If there’s a reason thatDBZgames are often fighting games, it’s the ever-escalating brawls of the series, butDragon Ball Z: Kakarotmanages to capture the essential story and add a lot of emotional weight to it. While the game’s not perfect (as no game is), it feels like a complete and rewarding package that even comes complete with a secret boss fight that practically caters to fans of the game. In other words, it has everything aDragon Ball Zfan could want in the Z saga, so addingSuperinto the mix really doesn’t fit the bill.

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Of course, depending on where the game stands in terms of popularity in a few weeks, it wouldn’t be impossible to rule out a sequel that explores another section ofDragonBallin the same vein, with the obvious choices being betweenGTandSuper. Of the two,GT’s structure actually fits the style of the game a little more, as the Black Star Dragon Balls, Baby, Super 17, and Shadow Dragon sagas are filled with similar content that could easily be broken up by intermissions. There are plenty of environments to explore and could really serve that aspect of an RPG likeDragon Ball Z: Kakarot.
GTbecoming an official game on its own seems unlikely. It’s controversial, to say the least, butSuperis harder to pin down. There’s theGod of Destruction Beerus, Golden Frieza, Universe 6, the Future Trunks Saga, the Universe Survival, and the Galactic Prisoner Patrol sagas. Not only is this more widespread, but generally, it’s a bit “emptier.” While there would be times for side quests or even fishing as Whis, there would need to be more intermissions, and there’s less fights that could be skipped and fit the story naturally.
Then, there are certain story arcs that would likely play out in a faster, straight forward direction due to the sheer number of fights. In other words, there’s so much open space and time, and so much combat, that it may not translate as well to a full-blown video game likeDragon Ball Z: Kakarot(though we would gladly welcome it if so).
It seems it would play better as a more elaborate fighting game than an action RPG, but ultimately, it’s far off if even at all possible. Sadly, there’s no hint thatDragon Ball SuperDLC will appear in the season pass, as a recentDragon Ball Z: Kakarotdataminehas revealed hidden content that focuses on a conversation with Videl, Broly, and the dragon balls. So, as it stands, it seems the first and second original Broly movies could be coming to the game, which would be fun to play through even if it isn’tSuper.
So, it’s not in the base game, it’s not likely to be DLC, and it all means thatSuper’s full-blown entry into the gaming world hasn’t been plotted out yet.Dragon Ball Z: Kakarotdoesn’t really need it, so hopefully sooner or later,Superbecomes its own thing, whether that be a fighting game or a try at another action RPG.
Dragon Ball Z: Kakarotis out now for PC, PS4, and Xbox One.