Dying Light 2's Adaptive Music Makes Combat and Parkour Fun
Dying Lightis a franchise that takes liberties with its first-person perspective. Instead of focusing on guns, projectiles, and driving vehicles, the game’s selling points areclose-range melee combat and parkour. While these elements are normally reserved for third-person titles, bothDying LightandDying Light 2find ways to implement them that don’t leave players confused or disoriented. PlayingDying LightandDying Light 2can be fun once players get a hang of their first-person mechanics. Techland has done its best to make sure controlling the player characters feels intuitive and responsive so people spend less time learning the controls and more time finding their own style....