Summary
A recently published patent has revealed aSonysoftware system that would help to simplify dialogue to ensure players skipping through long lines of text do not miss out on key quest or story details. A number ofSony software patents to aid usershave been made public in recent months, highlighting the research and development efforts of the technology giant.
Founded in 1946,Sonyhas long been a front-runner in tech and media, with subsidiaries specializing in television hardware and programming, video game consoles and titles, music equipment and labels, and more. The company owns the PlayStation series of gaming consoles and frequently publishes patents related to potential software updates.
According to the Sony patent, the company is working on a software that would measure player response to dialogue complexity and offer a simplified text synopsis to ensure users do not miss out on key details. The patent specifically targets games with complicated narratives and extensive dialogue, which may overwhelm and confuse some players. This dialogue complexity software would gauge player response to heavy text and give the player the option of triggering a simplified summary of what was said. In doing so, players who may want to skip through long dialogue segments would not have to worry about missing story elements or quest details. This dialogue complexity system adds to the number ofrecent Sony software patentsthat have focused on improved user experience, though there is no guarantee any of these programs will be made available to the public.
Sony Dialogue Complexity Software Patent Details
As detailed in the Sony dialogue complexity software patent, this system would evaluate player response to extended dialogue segments and trigger a prompt to produce a simplified summary of text. For example, if the system notices a player attempting to skip through a cutscene, the user would be given a prompt to receive a summation of the key dialogue points. Players could continue to receive even more simplified summaries, or they could forgo the synopsis and simply skip through the scene as desired. This system would allow players to tailor games to their preferences, which is something that has been a consistent focus inSony’s efforts to make gaming more accessible. However, it is key to note that companies frequently file patents that are never brought to fruition, so it is unknown if players will ever get to utilize this dialogue complexity software.
With more companies working to make technology and gaming accessible to a variety of audiences, many wonder if or when any of these helpful systems may actually be made available.Sony has filed numerous patents, most of which remain unreleased to users. Whether or not this dialogue complexity software will be among the few systems to reach players remains to be seen, but the behind-the-scenes efforts ofSonyand other tech giants remains a key focal point for many.