A collection of clips circulating the internet shows video game characters jumping from extreme heights. Even those with a fear of heights can find some fun since watching characters gesticulate in midair is often pretty silly. The video acts as a nice reminder of the kinds of fun players make for themselves in games when givena vast open worldto play with.
Jumping off of things for the sake of it in a video game is a time-honored tradition. If a game lets a player go anywhere and do anything, one of the items on a player’s To-Do list before their time with the game is through will often be to climb to a high elevation, such asGenshin Impact’s high peaks, and jumping off just to see what happens. The character’s limbs flail while they scream a little, then splat on the ground. It almost always plays out the same way, but that’s all it needs to be. It just needs to scratch that itch.
RELATED:GTA Online Player Falls Through Map When Trying to Start Casino Heist
The video comes from TikTok user gamerficialt. Each clip features a player-controlled character leaping from a high peak to the ground below. It includes several third-person open-world games made by Rockstar, including all mainlinePS2 entries of theGrand Theft AutoseriesandRed Dead Redemption2. There are also some appearances from a few other beloved open worlds, likeJust Cause,Mafia, andDying Light.
There aren’t too many deaths included in the video, even though some if not all of the jumps are from such great heights that they would instantly kill the player. This suggests some degree of cheats or mods are involved that render the player invincible and able to survive the falls. Of all the falls featured, the fall fromRed Dead Redemption 2is likely the most entertaining to watch. Where most of the characters in the rest of the video remain upright while flailing their arms and maybe kicking their feet a little,Red Dead Redemption 2’s fall animationperfectly captures the futile panicked gesturing of someone plunging from the top of the mountain as they desperately attempt to mitigate the damage by rolling around in midair.
The video taps into phenomena fans of open-world games in particular are familiar with. Utilizing every square inch of the world to find their own fun outside of all the pre-designed missions and side quests the creators of the game designed for that exact purpose. Sometimes a player can make things interesting by pulling the chord on a parachute orweb-slinging to safety as Spider-Manmilliseconds before their doom to turn the lethal jump into an emergent gameplay moment where the player makes their own fun.