Isometric action RPGWeird Westhas just received one of its most important content updates yet, as patch 1.05 introduces full-fledged modding support into the game. Historically, moddable games have had substantially longer shelf lives if they managed to entertain even a small community of dedicated fans, and the featured showcase promises big things for WolfEye Studios' first standalone project.
Envisioned by one of the original developers ofDishonoredandPrey, Raphaël Colantonio,Weird Weststands out even in the admittedly offbeat category of immersive sims. Whereas most of the games that inspiredWeird Westlaunch as first-person titles, this game plays from an overhead perspective, and its general strangeness made it a perfect match for the publisher,Devolver Digital.
RELATED:Devolver Digital Teases Massive Update to Broforce
The reasonWeird Westis so strangeis that it’s named after a very particular sub-genre in fiction by that same name. Players may soon be able to double down on this surreal title’s core features through the use of modding tools that have come out with patch 1.05. WolfEye Studios has decided to showcase a few early community creations alongside this release, the most important and interesting of which is undoubtedly the first-person mod created by Joe Wintergreen. This mod shiftsWeird Westinto a first-person perspective that the immersive sim sub-genre is known for, potentially increasing the game’s appeal with a number of players who might’ve skipped it due to its base isometric perspective, and it’s available via the mod.io file sharing platform.
WolfEye Studios showed offalmost an hour’s worth ofWeird Westgameplayahead of its release, detailing the specific features that make this game a true immersive sim. Yet, one may argue that the game’s perspective put a bit of a dampener on its many interactive systems, as playing from an overhead perspective does indeed feel less immersive than playing a first-person game might.
The FPS mod alleviates the aforementioned problem rather elegantly, but proper modding support also opens upWeird Westto a number of future community creations that may be coming down the line.GameRant praisedWeird West’s immersive sim features, but one of the problems with the game was that some of its mechanics felt clunky and poorly defined. With mods, these issues can be resolved by players themselves, if they so desire.
Camera angles, too, were amajor problem withWeird Westin some instances, and it goes without saying that the featured FPS mod should fix this at a moment’s notice. The obvious concern, however, is whether the game has big enough of an audience for the modders to truly spread their wings. Only time will tell whether that will be an issue in the long run or not, however.
Weird Westis available now on PC, PS4, and Xbox One.